Lost in the endless expanse of sand and sun, the only place left is The Redstone Temple. You've crossed the desert and finally arrived. Guided by a mysterious voice, work your way through glowing puzzles. What awaits in the depths?
I was involved in all aspects of development.
A skyblock like no other. The world has crumbled away, and all that remains is the Void, the totem and you. Survive. Upgrade. Expand. Can you live and thrive in this rapidly expanding, dangerous new dimension?
I was involved in all aspects of development.
Mine your heart out with awesome new machinery! Combine & refine NEW ores, gems, metals, and materials! Design & customize your arsenal of vehicles and build an epic mining empire.
I had significant involvement in the game design, development and writing processes.
Cut Costs is an electronic board game I created with a small team as part of my studies at the University of Worcester.
Shape Thing is a game about Shapes, Things and becoming Gods. It's a puzzle platformer where you control Shapes and navigate Things.
This is the first game I ever made. You play as a pirate, jump around trees and can use a grapling hook by left clicking. It's very old and buggy.
The next game I made was Square Shooter, a top down-shooter where you play as a blue square, and have to shoot red squares. Use use the arrow keys to move, but hold the WASD keys to shoot in that direction.
Cubic Kingdoms is a town building simulation. The player controls a King Circle, who follows their mouse cursor. They can right click to build a house or a farm, at the cost of wood or food respectively. Passing Circles will settle, and can then be assigned jobs.
Rooftop Robot is pretty cool. The game is a 2D platformer with roguelike elements; each level is randomly generated. The player controls a robot, who's mission is to destroy all of the evil robots on the rooftops!
Square Shooter 2 greatly improves upon the previous version. The graphics have been redone and the gameplay is now a linear series of levels.
Cubic Quest is a command-line text adventure I created in C#. The player is lost in the wilderness, and has to gather resources and build shelter to survive. you interact with the world only by typing in key words from the descriptions you are given.
I made a Windows Form program that'll let me make text adventures, and then made this text adventure, Eturna.